City of God

© 2003 Miramax Films
Directed by: Fernando Meirelles, Katia Lund
Written by: Fernando Meirelles, Braulio Mantovani (source material: Paulo Lins)
Starring: Alexandre Rodrigues, Leandro Firmino de Hora, Matheus Nachtergaele, Seu Jorge, Gera Camilo, Renato de Souza
U.S. Theatrical B.O.: $7,299,820
Cumulative critic score on Rotten Tomatoes: 93% positive (out of 142 reviews)

 

Another glorification of filmed violence, which makes it implicitly another glorification of all violence. But the movie is self-aware if not necessarily self-reflexive: even though we the audience take pleasure in each confrontation, the protagonist himself makes every effort to avoid the violence in his neighborhood — until he gets a camera, at which point that same violence becomes entertaining spectacle as his vacant eagerness embodies the active-passivity of the postmodern witness, i.e. the conflation of director and audience. It is a loss of self, but a loss of self at the expense of others. The obvious criticism here is that all photojournalism is inherently cinematic. What’s problematic is not that the suffering of others is fictionalized, but that it’s there for our enjoyment. Of course this enjoyment may be predicated on its becoming a fiction in the first place, but one could argue (e.g. Shakespeare’s “All the world’s a stage”; Lacan’s symbolic ‘reality’; Ice Cube: “Life ain’t nothin’ but bitches and money”) that all human interaction is already play-acting, scripted as well as improvisatory, which makes of global politics for example the largest game of Dungeons & Dragons ever. Further complicating the movie’s tactics is its claim of “based on a true story” (the pairing of ‘story’ with ‘true’ is a perennial example of reality being validated by its fictional characteristics), and complicating that claim is its decision to hold off on making it until the end. [ed note: I initially spelled ‘Further’ as ‘Fuhrer’]. So that what we get is a retroactive exploitation of actual suffering designed to validate a fiction by calling that fiction into question. This kind of ambivalence is extended by the casting of non-actors who actually live in the favelas of Rio de Janeiro to play all the principle roles (the protagonist & antagonist (Alexandre Rodrigues & Leandro Firmino de Hora) are from the titular city itself), which is both an exploitation of their poverty for dramatic effect as well as an opportunity for them to escape that poverty (via actor’s salary and the possibility of an acting career) by imprinting it forever on celluloid. This extratextual socio-economic tension is paralleled in the movie’s subtext (if we can regress a bit here): in order to remove himself from the violence literally, Rocket (Rodrigues) must first remove himself figuratively, i.e. his making a fiction of his reality by taking pictures of it is his ticket out of it. Pragmatic escape is implicitly linked with media escapism, which leads to the following, trans-sentence question: Is aligning the self-voyeuristic detachment of the post-millennial condition with geo-economic promotion a justification of the trend toward making all reality virtual by removing it of visceral, immediate impact? that what is intangible is vicariously tangible because its effects are tangible? that it’s still business as usual, that the post-millennial unreal reality is just an era-specific manifestation of what it is to be a real human being? Whatever the answer may be, the question is fucked. But it wouldn’t be a movie without my sensory experience of it, and after an initial hesitance toward its open agon with Scorsese (Goodfellas Goes to Rio) I warmed up to the characters and the (non)actors playing them. I liked the movie, but like everything else it’s got some issues.

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© 2005-06 Sinlechuga / Dan Hoy